History and Mission

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Launch

Based in Maryland, Visionary first opened in 2006 as a dedicated comic teaching studio, operating as a packaging and production house, while working with new talent to develop properties into actual projects. They recruited well-known and established creators in many fields to act as mentors and teachers.

Creators

Studio_2012_AdWithin three years, Visionary had successfully helped launch the careers of a number of creators and also debuted their first completed projects.

Their creators went on to work for such companies as Image, Top Cow, Boom Studios, Dynamite, Archaia, Dark Horse and in supporting roles even with DC Comics.

Print projects debuted with such publishers as Markosia, eigoManga and Bluewater.

Expansion

By 2009 the studio expanded operations, launching a digital publishing initiative.

Visionary was the first publisher banner for creator-owned content, publishing a line of digital comics with new releases on a regular basis.

Their titles included one-shots, mini-series, books previously in print and all-new original material. Creators ranged from new creators, just making their mark, to seasoned professionals and top talent.

Recognition and Awards

By 2011 the studio had positioned itself as one of the most well-known and respected production studios in the business, and had grown to become the largest digital first publisher in the market. Their titles won awards, from top five listings for indie comics, to CBG awards. Their creators were nominated in and won multiple contests and awards as well, including Eagle Award nominations, Zero2Hero and Shadowline creative contests.

Licenses

 

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In June of 2011 Visionary announced its first license, the Deadlands role-playing game from Pinnacle Entertainment, making it the first studio in comics to develop its own licensed content. It published a series of one-shots through Image Comics, featuring a who’s who list of top talent from the horror-western genre. The comics were met with critical success and hailed as the “All-Star Westerns” of the comics industry.

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Community

In 2011 the studio also moved back into teaching, as it began sponsoring multi-session comic creation and design courses at Anne Arundel Community College. In 2012 the studio then launched a fully integrated internship program for those wishing to learn more about the industry and willing to work hard in the process.

Many of these interns then graduated on to paid work following the completion of the program.

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Crowdfunding

In 2013, the studio launched its’ first Kickstarter campaign, a huge success, funding the second-wave of its Deadlands titles. It has since sponsored and supported multiple campaigns which have all completed successfully and will be growing its presence in the crowdfunding arena.

Books

In August of that year, they then announced they had reached an agreement with Tor Books to begin publishing Deadlands novels, marking their first foray into the prose fiction market.

The first novel in that series, Ghostwalkers, written by New York Times best-selling author Jonathan Maberry released in Fall of 2015, and has since been nominated for a SCRIBE Award.

 

The New Visionary

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In November of 2015, the studio announced it would begin several waves of expansion and growth, including adding multiple staff, partners, and divisions.

The production studio, the core identity of the business, now operates under the Visionary Creative Services brand, and new market specific labels will be used across their diverse line of content, with new comic projects continuing under the Visionary Comics label, and future novels and prose work releasing under the new Visionary Books label.  The studio has also promised the launch of new labels into new markets in the coming year.

Visionary remains a dynamic trend-setter in the industry, and with a growing roster of top talent, a diverse line of content being produced in more and more markets, and a fast growing library of intellectual properties it represents for all forms of media, Visionary is growing into a true transmedia powerhouse for the twenty-first century.

 

 


 

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